Details for Fabric and Apparel Patternmakers
Draw and construct sets of precision master fabric patterns or layouts. May also mark and cut fabrics and apparel.
- Test patterns by making and fitting sample garments.
- Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
- Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
- Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, or grading devices.
- Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
- Create a paper pattern from which to mass-produce a design concept.
- Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
- Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
- Mark samples and finished patterns with information, such as garment size, section, style, identification, and sewing instructions.
- Compute dimensions of patterns according to sizes, considering stretching of material.
- Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product.
- Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates.
- Trace outlines of specified patterns onto material, and cut fabric using scissors.
- Input specifications into computers to assist with pattern design and pattern cutting.
- Make adjustments to patterns after fittings.
- Create design specifications to provide instructions on garment sewing and assembly.
- Realistic - Realistic occupations frequently involve work activities that include practical, hands-on problems and solutions. They often deal with plants, animals, and real-world materials like wood, tools, and machinery. Many of the occupations require working outside, and do not involve a lot of paperwork or working closely with others.
- Artistic - Artistic occupations frequently involve working with forms, designs and patterns. They often require self-expression and the work can be done without following a clear set of rules.
- Conventional - Conventional occupations frequently involve following set procedures and routines. These occupations can include working with data and details more than with ideas. Usually there is a clear line of authority to follow.
Education, training, experience
- Education - Most occupations in this zone require training in vocational schools, related on-the-job experience, or an associate's degree.
- Training - Employees in these occupations usually need one or two years of training involving both on-the-job experience and informal training with experienced workers. A recognized apprenticeship program may be associated with these occupations.
- Experience - Previous work-related skill, knowledge, or experience is required for these occupations. For example, an electrician must have completed three or four years of apprenticeship or several years of vocational training, and often must have passed a licensing exam, in order to perform the job.
- Computers and Electronics -Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
- Production and Processing -Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods.
- Mathematics -Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.
- English Language -Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.